DEVELOPMENT DIARY 2: THE PORTING PROCESS

The development of Ginger starts, as is usually the case in all multiplatform titles, with the PC version. Unity makes it quite easy to convert the game to each of the existing versions, although there are several things to keep in mind. One of the vital aspects of good conversion is, of course, the technical […]

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Ginger gameplay – “Cheese Triple Trouble!” level

At this “Cheese Triple Trouble!” level you’ll have to help Ginger to pick up three pieces of delicious cheese so that the huge mouse waiting at the end of the level lets you pass so you can capture the crystal.   About ‘Ginger Beyond the Crystal’ A world destroyed by a crystal explosion, a mysterious […]

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DEVELOPMENT DIARY 1: THE IMPORTANCE OF THE ART AND PERSONALITY OF THE CHARACTERS

Hello friends! We open these Development Diary by talking about character art. Undoubtedly a fundamental part of defining not only the appearance of the game, but also the type of game and audience to which we want to focus on. For example, a more rounded style gives the character a childish and friendly appearance, opposite […]

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DEVELOPMENT DIARY: WELCOME!

Hello everybody, The development and creation of Ginger: Beyond The Crystal has been quite an experience for Drakhar Studios, in which we’ve been able to learn and better understand the video game industry at a professional level. Now that we are beginning to see the results of this beautiful project, we stop and think about […]

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“Ginger: Beyond the Crystal” is coming this Christmas to Nintendo Switch.

The 3D platformer by Drakhar Studio will see the light on Nintendo hybrid console, after pleasing the fans of the classic genre last year on PC, PlayStation 4 and Xbox One. The title, reminiscent of the great 3D platformers spawned after Mario 64 success, will consist of 15 different levels in which Ginger will have […]

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